﻿<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
    <Asset Type="RolePlayingGameData.Spell">
        <Name>Ice Blast</Name>
        <Description>Mid-Level ice spell that targets up to three enemies.</Description>
        <MagicPointCost>35</MagicPointCost>
        <IsOffensive>true</IsOffensive>
        <TargetDuration>0</TargetDuration>
        <InitialTargetEffectRange>
            <HealthPointsRange>
                <Minimum>15</Minimum>
                <Maximum>25</Maximum>
            </HealthPointsRange>
        </InitialTargetEffectRange>
        <AdjacentTargets>1</AdjacentTargets>
        <LevelingProgression>
            <HealthPoints>10</HealthPoints>
        </LevelingProgression>
        <CreatingCueName>SpellCreate</CreatingCueName>
        <TravelingCueName />
        <ImpactCueName>FireballHit</ImpactCueName>
        <BlockCueName>SpellBlock</BlockCueName>
        <IconTextureName>IceSmall</IconTextureName>
        <SpellSprite>
            <TextureName>Spells\IceLargeSpell</TextureName>
            <FrameDimensions>102 102</FrameDimensions>
            <FramesPerRow>6</FramesPerRow>
            <SourceOffset>20 20</SourceOffset>
            <Animations>
                <Item>
                    <Name>Creation</Name>
                    <StartingFrame>1</StartingFrame>
                    <EndingFrame>12</EndingFrame>
                    <Interval>50</Interval>
                    <IsLoop>false</IsLoop>
                </Item>
                <Item>
                    <Name>Traveling</Name>
                    <StartingFrame>13</StartingFrame>
                    <EndingFrame>18</EndingFrame>
                    <Interval>50</Interval>
                    <IsLoop>true</IsLoop>
                </Item>
                <Item>
                    <Name>Impact</Name>
                    <StartingFrame>19</StartingFrame>
                    <EndingFrame>24</EndingFrame>
                    <Interval>50</Interval>
                    <IsLoop>false</IsLoop>
                </Item>
            </Animations>
        </SpellSprite>
        <Overlay>
            <TextureName>Spells\Overlay</TextureName>
            <FrameDimensions>222 177</FrameDimensions>
            <FramesPerRow>4</FramesPerRow>
            <Animations>
                <Item>
                    <StartingFrame>1</StartingFrame>
                    <EndingFrame>4</EndingFrame>
                    <Interval>200</Interval>
                    <IsLoop>true</IsLoop>
                </Item>
            </Animations>
        </Overlay>
    </Asset>
</XnaContent>
